![]() You'll come to a stop at kerbs for no reason, grind to a halt whilst rolling over gratings, automatically jump out of a crouched position without having moved your thumbstick and often find your character falling over on the street for no real reason at all. The three sandbox playgrounds you’ve got to explore, New York, Chicago, and Philadelphia, are certainly big enough and provide plenty of scope to experiment but - and you can see this very easily from our screenshots, really - on Switch they're just far too low res, blurry and bland to make us want to explore them.Įven excusing the visuals, there are also mechanical issues and bugs to deal with. Yes, as much as we’re ready and willing to endure the trials and tribulations required here, it all feels like a little bit too much of a headache, too much of an uphill struggle when faced with technical shortcomings and a total lack of atmosphere or enthusiasm to keep you coming back for more. And then there are the aforementioned controls, which could benefit from much more refinement given how much punishment Session: Skate Sim expects you to put up with. Dull mission structures feature a bunch of mute NPC characters who serve only to dish out the next list of tricks to conquer. Bland urban environments lack any sort of joy or spark. At least that would be the case if it weren’t for the fact that this is a game - and especially in its Switch form - that compounds the frustration of failure and repetition with blurry visuals that make reading terrain more difficult than it should be. There’s definitely a place for this sort of hardcore skating sim within the genre (not to mention the simulation genre itself) and we can totally see how getting stuck in here could be very rewarding as you overcome obstacles and improve to the point where you begin to master your environment. However, in terms of a fun gaming experience, well, it’s all gonna come down to how much patience you have and whether or not you want to put the time required into starting from scratch, very slowly mastering the basics and building towards the fancier end of the scale.Ĭaptured on Nintendo Switch (Handheld/Undocked)įair enough. You’ll need to explore your surroundings and make the best of realistically placed benches, kerbs, steps, rails and so on, in order to then start pulling off your best moves. There are no handily highlighted grinds or out-of-place ramps to gravitate towards here. On the one hand, you’ve got to hand it to Session: Skate Sim, it's delivering what we would assume is a fairly accurate representation of what it’s like to grab your board and set out into the unforgiving concrete streets in search of places to perform tricks. ![]() It takes some adjustment, but the controls do feel fairly intuitive and begin to make more sense in your head when you’ve got a few basic tricks under your belt. Turning is done with either the left stick or the left and right triggers, you’ll need these to spin out of the top of jumps, too, and braking is set to the 'A' button. Captured on Nintendo Switch (Handheld/Undocked) Pull down on your right thumbstick and then press left on your left thumbstick to crouch down and then flick up into a heelflip, for example. The control setup here will take some getting used to for players who are familiar with the more arcade-style mechanics found in other skateboard efforts, with both your left and right feet set to the 'Y' and 'B' buttons respectively for pushing off in order to accelerate, as well as being mapped to both the left and right thumbsticks in order to pull off tricks. It revels in its difficulty and requires you to dig deep and assume a proper skater mindset if you’re to overcome its technical demands, get good, and make the most of its various urban playgrounds. ![]() ![]() Where the likes of the Tony Hawk’s Pro Skater series and OlliOlli World have you blasting along bespoke courses and pulling off big-time tricks from the get-go, this is an experience that focuses resolutely on the simulation aspect of the sport, making for a game that nails the frustration, repetition and constant failure that’s required to pull off even the simplest of tricks on a real-life skateboard. What instantly springs to mind when you consider skateboarding video games? If it’s effortlessly pulling off super cool tricks, grinding rails at high speed, doing flashy spins off the top of huge vert ramps and putting together sick combos for rad scores, then you may need to pump the brakes on that board of yours a little before deciding whether or not to nollie your way into Crea-ture Studios’ Session: Skate Sim.
0 Comments
Leave a Reply. |